Spiritual Weapon

Spiritual Weapon
Level2nd Level Casting Time1 bonus action Range20m
AoESingle Duration1 minute
SchoolArcane ComponentsV, S
ClassesWhite Mage

You create a floating, spectral weapon in a form relating to your deity.

You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 2m of the weapon. On a hit, the target takes ARCANE damage equal to 1d8 + your spellcasting ability modifier. As a bonus action on your turn, you can move the weapon up to 6m and repeat the attack against a creature within 2m of it. The weapon can take whatever form you choose. White Mages of deities who are associated with a particular weapon (as Mateus is known for her trident and Odin for his sword) usually make this spell's effect resemble that weapon.

At Higher Levels: When you cast this spell using a spell slot 3rd level of or higher, the damage increases by 1d8 for every two slot levels above the 2nd.